The digital surfboard

 Laurie McGinness picture
Laurie McGinness (blindboy)
Surfpolitik

b_2.jpgSurfboard design continues to go ahead on many fronts but one which, quite strangely, seems to have been neglected is the building of digital devices into the actual surfboard. If this seems like unnecessary elaboration then you may be right, although that's never been a barrier to product development. At this level it is easy to imagine built in GPS and camera features enabling surfers to automatically upload images tagged with their location.

Granted this isn't something everyone would welcome but, as any marketing graduate will tell you, you don't need to sell to everyone to turn a decent profit. Given the crowds and the level of (in)activity of some in the water 4G smartphones could probably reduce the stress level. Why surf when you can play a game or chat with your mate?

At a more serious level surfing can generate all types of data useful to improving both design and performance. Water speed sensors, tilt meters and accelerometers could turn visual impression into established fact. How fast was the board travelling? How much power was used in that turn? Was that cutback banked at the optimum angle to the wave face? Cameras could give exact data on the degree of turbulent flow around fins and changes to water flow patterns across the bottom and the rails. And all this could be linked to the same timeline so the interactions could be considered. The technology exists to go from the kind of tank experiments that have previously attempted to model the impact of various design parameters with all their inherent limitations, to real world data. 

At the moment designers can make all sorts of claims with little except the performances of their surfers to back them up. This obviously raises the question about the relative contributions of the surfer and the surfboard to the actual performance. A famous designer from an earlier era once remarked that everyone knew that 90% of what was said about design was bullshit. The only difficulty was working out which 90%. Things are certainly better now and there is such general agreement about the basics that a similar statement now might only need to nominate 10%. But that is still a substantial figure.  

No-one believes that we know it all and have already produced the ultimate designs. But as time goes on the improvements become marginal and difficult to distinguish from the background noise of varying surfer performance and varying wave conditions. Hard data is only as good as the methods by which it is gathered and the analysis that is applied to it, but it offers a way forward that we really have not yet, to the best of my knowledge, begun to investigate in any serious manner.  

What is necessary to make the most rapid progress are partnerships between high level designers and scientists to make sure that the data gathered is useful and correctly interpreted. The outcomes could be not only improved designs that would benefit us all but also a range of marketable products that could be installed in boards during manufacture. There are sections of the surfboard market that would happily pay a bit more for a board that stored the data of every wave so it could be converted into an animation. There is a future out there waiting for someone to take us there! // blindboy

Comments

indo-dreaming's picture
indo-dreaming's picture
indo-dreaming Wednesday, 10 Dec 2014 at 4:00pm

I can see the benefit of a GPS say at a reef break to allow you to paddle back out to that perfect position coupled with something that tracks the tide, so your GPS marks vary for different positions in the tide and different size swells etc, but this could all be done on a watch.

Personally i don't like the idea of putting things in my board, especially as boards are fairly disposable items.

And off course there is the weight and flex factors.

rooftop's picture
rooftop's picture
rooftop Wednesday, 10 Dec 2014 at 4:11pm

Oh great, now my final digital-free haven is going to get swallowed up too. Can't wait till I'm sitting out the back listening to some dick on a business call yelling at his surfboard.

Guess it's only a matter of time. They've already started:

stunet's picture
stunet's picture
stunet Wednesday, 10 Dec 2014 at 4:55pm

In 2002 Salomon entered the surfing market with S-Core surfboards. In 2003 they gathered all their team riders, Dan Ross, Kieren Perrow etc., plus a bunch of eggheads in whitecoats, and ran a whole lot of tests.

Ross and Perrow wore booties that were wired up, and on their boards were sensor-connected traction pads that gathered data on how much power was being exerted through each turn and other such crucial information.

In 2008 Salomon walked away from surfing having lost millions of dollars. They found that there was no way to recoup all the money they'd poured into R&D because surfers just weren't that interested in the results.

Things might've changed, but I don't reckon they would've changed that much.

indo-dreaming's picture
indo-dreaming's picture
indo-dreaming Wednesday, 10 Dec 2014 at 5:15pm

Wow thats pretty cool, I've thought about a similar thing before, but never knew someone had actually done it.

It would be cool to take that information and use it for a playstation type surfing game with a proper full size surfboard as the controller, so when you actually play the game, your using the proper foot pressure etc so your actually getting practise in a way.

Craig's picture
Craig's picture
Craig Wednesday, 10 Dec 2014 at 5:22pm

Ha, but how would you stay upright if you're trying to do a big carving turn or hack? There'd be nothing pushing back against the pressure you're exerting and you'd just fall on your arse.

blindboy's picture
blindboy's picture
blindboy Wednesday, 10 Dec 2014 at 6:02pm

I suspect that they were too quick out of the blocks with that Stu. The technology is orders of magnitude cheaper now. They probably also made the mistake of being driven by theory. For me it needs to be driven by the designers and surfers asking the type of simple question that is impossible to answer without technology. If we take two boards with a single difference in a design variable and put good surfers on them in good waves it should be possible to get definitive answers to specific performance questions eg which is fastest over the water, which one is allowing the greatest acceleration through a forehand cutback and so on.

zenagain's picture
zenagain's picture
zenagain Wednesday, 10 Dec 2014 at 5:27pm

I don't think I'm the the sort of person that would embrace cameras of GPS units in a surfboard but I sure wish there was some sort of tracking chip or something along those lines allowing me to trace my lovely 6'3" Rusty and 6'4" Byrning Spear channel bottom that some maggot stole from my car 20 years ago.

blindboy's picture
blindboy's picture
blindboy Wednesday, 10 Dec 2014 at 5:47pm

.........let it go zen, it's been too long!

zenagain's picture
zenagain's picture
zenagain Wednesday, 10 Dec 2014 at 5:50pm

The first cut is always the deepest BB;)

radiationrules's picture
radiationrules's picture
radiationrules Wednesday, 10 Dec 2014 at 7:54pm

...those FCS grey fins were designed by yacht designers after extensive data research tanks and ex-tanks (ocean)...they have never taken off commercially? Anyone no why?

zenagain's picture
zenagain's picture
zenagain Wednesday, 10 Dec 2014 at 7:58pm

I can see it now. Young grommets running around whinging 'I forgot to charge my board'.

velocityjohnno's picture
velocityjohnno's picture
velocityjohnno Friday, 12 Dec 2014 at 10:43pm

One pet idea I'd love to do would be a simple 'spinning wheel' type speedo - like on the hull of racing yachts - in the back bottom rocker, cabled internally up into a simple, analog VDO gauge in the nose of the board. And just see how far I can make the needle turn. Much more high tech than throwing rope with knots in it off the back of the board as you go...

caml's picture
caml's picture
caml Friday, 12 Dec 2014 at 11:38pm

Radrules those fins probly didnt work good comboed with standard design of board .

wingnut2443's picture
wingnut2443's picture
wingnut2443 Wednesday, 31 Dec 2014 at 2:38pm

What if you have the technology and it gets a 'glitch'?

Sheesh, it happens with most "computers" with some weird outcomes.